Where to find helmet in monkey island




















What is Monkey Island on a ship? What is in grog Monkey Island? According to the Pirate Leaders, the mixture for grog is secret, but may contain one or more of the following:. How do you get the red herring in Monkey Island? How do you get cooking oil in Curse of Monkey Island?

Will There Be a Monkey Island 6? How do I get a job at Monkey Island? How should you fight like a chicken sot? How do you save Curse of Monkey Island on Steam? This website uses cookies to ensure you get the best experience on our website.

More info. Open the kegs to getgunpowder. Go the captain's room. Open the cabinet with the smallkey. Open the chest inside the cabinet to get a recipe and somecinnamon sticks. Read the recipe. It's time toget rid of all the redundant stuff in your inventory.

Note that not all items arenecessary to be thrown into the pot. You do it just to reduceyour inventory list. So throw in the gunpowder only when you havegot rid of all the redundant items. Don't worry, any items thatcould be thrown into the pot is not important. Use the map on thered hot fire to get a flaming mass. Go to the store room to getmore gunpowder. Go to the deck. Use the gunpowder in the cannonnozzle. Use the rope on the cannon to serve as a fuse.

Now, usethe pot as a helmet. Light the cannon and sent yourself to MonkeyIsland. Some explanations The island can be assess by clicking at thecrosshair to move your character. When move to a place ofinterest, its name will be shown. The names of location used hereare exactly those used in the game. When in doubt, move arounduntil the appropriate place is found. The cannon will sent you tothe beach. Pick up banana. Go to the fort to the western side ofthe island.

Push cannon. Get cannon ball. Get gunpowder. Get spyglass. Talk to Herman Toothrot. Go to river fork. Pick up stone under note. Look at the stone, it's a piece offlint. Climb up the hill with the footholds. At the middle of thehill, you will find a catapult. Go to the hill top. Use the spyglass. If you don't seethe banana tree, go down and adjust the catapult again. Do ituntil you have the banana tree on target. Push the rock toactivate the catapult. A message will be shown if you hit thebanana tree.

If your hit is not successful. Pick up another rockfrom the heap of rock and try again. Hitting the tree will causethe bananas to drop. You can collect it later on when you go tothe beach. Go down the hill. Go to the pond at the end of the dryriver bed. You will find a man hanging on the tree. There is acoil of rope on his hand. So, in order to get the rope. Go backto the river fork. Walk to dam. Use gunpowder on dam. Use theflint on the cannon ball to produce a rk.

This will blow up thedam and release the water. Go back to the pond, the log will befloating and the dead body is on the ground. Get the rope fromthe dead body. Go to the crack. There is air of oars at thebottom. Tie the rope on the strong branch. Go down the rope. Tiethe other rope on the sturdy stump.

Climb down to get the oars. Go the beach with the banana tree. Pick up the bananas. Use theoars on the boat. Now, you can travel by sea to the northernrt ofthe island. Note that you must land your boat on a beach beforeyou can travel on foot.

Go to the village to the north Walk to the giant head to the left. Pick up the bananas on thefruit bowl. Walk out of the village.

You will be stopped by threecannibals. Talk to them. They will then lock you inside theirguest room. Inside hut, get skull. Open the loose boardunderneath the skull. The hole will let you get out of thevillage. Go to the forest north of the beach with the banana treeto find the monkey. Look at the monkey. Give all the five bananasto the monkey.

This will make him happy and follows you. Whensuccessful you will find a gray dot following you wherever yougo. If you happen to lose sight of him, go back to look for him. This only happened when you travel by boat Go to the clearingat the eastern end of the island. Make sure the monkey isfollowing you. Walk to totem pole. It takes roughly 3 mugs to get there. Somewhere in the dialog with Stan , the ship salesman, you can ask for credit. Once he refused , you can then ask the shopkeeper.

After the right dialog, he will go and open the safe. That is where you learn the combination , which changes every run. To get there, first of all return to the island map and go to the fork. Take a look at your map. Once your conversations with Fester and Governor Elaine Marley are over, try to leave the Mansion, and the Sheriff will intervene. Trapped underwater, there are plenty of sharp objects about to cut the rope tying you to the Fabulous Idol with, it's just a shame that you can't actually reach any of them.

So, how do we get out before Guybrush drowns? Pick up the Fabulous Idol. After what's probably my favourite scene in any of the Monkey Island games Man, now that's what I call an incentive! Leave the village and click to go to the Clearing near the middle of the map.

Walk down the hill and enter the Circus Tent, to find the Fettucini Brothers arguing about which one of them will get into the cannon. After getting their attention, ask how much they'll pay you if you do it instead, and then agree to it. When they ask about a helmet, say you have it, and Give the Pot to the Fettucini Brothers. After the short scene, you leave minus the Pot, but with Pieces of Eight and a mild concussion.

Leave the Clearing and head back to the Town. Head to the shop and pick up the Sword , and then Use the Bell to call the storekeeper. Talk to him about the sword and buy it, before leaving.

Leave the Town and walk to the House on the lower-right peninsula of the island. Before you reach the Lights, you'll come across a Bridge, guarded by a Troll. When you ask him about the toll, he says "I want something that will attract attention but have no real importance. A red herring! Resume walking to the House and Open the Door. Ask Captain Smirk to train you and keep nagging until he agrees.

Eventually you'll undergo some training, and he lets you in on the secret to success at sword-fighting: Insults! This is actually very important, so pay attention to what he says. To win a sword-fight in this game, you need to out-insult your opponent. Each insult has an appropriate retort that you can use to defeat your opponents insults, and thus take another step towards defeating them. However, you have to learn them first!

Walk into them to enter a dialogue with them, and if you so wish, you can start a sword-fight with them, thus giving you the opportunity to learn all of the Insults and Retorts. There are 16 combinations in all; after learning 12 of them and winning your duels, they pirates will say that you're good enough to fight the Sword Master, but ignore them.

I honestly recommend learning all sixteen combo's. Also, I find the best spot for getting into fights I wait for them to come to me, rather than chasing after them is at the rotated-T junction just west of the Fork; practically every pirate has to go through there. If the Pirate uses the correct retort, he wins a point. If the Pirate uses the wrong retort, you win a point. You can only learn an insult by having a Pirate use it on you, and you can only learn a retort by having a Pirate use it on the right insult.



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