Why is urgot always banned
Q isnt that hard to dodge so dont worry about it. Freeze the lane against him too because when you will have the lane close to your turret that will be the easier and most comfy moment for you to do the harass with E then Q. About his ult don't worry if you dont react on his 1st part of it because you cant block the 2nd one with your W too.
Play it like any other lane Unless he is bad just try to farm, you win level 6 if you play it well. Your ulti counters his. As long as you don't eat too much early game poke from this Shotgun Knees, you should be good to go. If he pokes you down too much in the early game, it'll get harder to manage the lane out of fear of him flipping you over him!
You can hold your Q to cancel his dash, and as you don't get hit by it, Urgot has no way of out trading you. If he DOES manage to flip you, try to stay on one side of him so you don't get blasted by all his passive damage. When level 6 hits, try not to use your ultimate offensively. Save it for when he ults you and you fall beneath his execute threshold 25 percent of your maximum health , then use your ult to cancel his ultimate's second recast.
If at a safe distance you can see his E being charged, use Zoomies immediately for the movement speed burst to get you out of the way. In addition, always heal earlier than you normally would to prevent his ultimate from finding an execute. However, he suffers from the same problem as Volibear when he engages with his E that he has almost no way of leaving a bad trade. Predicting his E engage is the best way to win favourable trades and win the lane.
Just farm and take good fights with minions and you'll be just fine. Try to harass him in the early game as much as possible, you can even take ignite for more kill pressure. Save your E for large waves or ganks.
His Q is too short range to keep up with your harass. If he flips you, you're probably dead. Just trade only after level 3. Once he gets tanky, it will be hard for you. Take Corrupting Potion start.
Free 2-second stun. Plus he is over-powered asf rn. Wait for misplays and chances to poke with auto-E wombo. Good luck. You cant counter him at all at levels , only at 6 will you have a chance.
Plus can easily deny you farm. You outrange him with your abilities. Just W his E. Look for rotations, and force him to rotate instead of split. Try to sustain with your W and take short trades with your passive. Try to dodge his R with yours. Camille Toplane Guide In depth Irelia guide by Frostyfps Irelia Player. Just make sure to dodge his E and Qs and you can take him in the later stages of the game. You can use your W to counter his ult, if you save up a lot of shield you can keep yourself healthy so he cannot ult and kill you.
He has more range and is quicker. It's much better than dodging useless stun with shield. He is annoying and will beat you in farm, he does a lot of damage and his ult will outplay yours.
The only way to beat him is to get an early gank and take him out multiple times. Urgot is a skill matchup. If you are better you cant lose, if you are even he will fk u up. The trades tend to be his favor. W his E and its an easy matchup. If he messes when dancing around you punish with a stun. Avoid his Q and walk up to him to Q passive.
Your ultimate counters his ultimate, but make sure to time it correctly so it doesn't run out while he's pulling you. Be careful about his shotgun legs' burst damage. His Q can be dodged easily through the same movements used to dodge his E, through boots, or through a W. In laning phase, let him push the wave and last hit the minions never push into him, he will usually push the wave into you due to his Passive and the fact that he wants to preassure you really hard early on, so look to farm safely undertorret.
Once you hit lvl 6 and Sheen power spike you can start doing extended trades whenever he misses his E or Q, If you can, you can dodge his R by flashing behind him and since his W is his main source of damage he will try to burst you with it but his movement speed is reduced, he basically doesn't have a way of escaping. Later on to the game you outscale him but depending on how much CC the enemy team composition has and how fed he is If he is , you can choose either to Splitpush or to Teamfight.
Stealing his ult can be pretty powerful if you can hit the right target with it. Be very careful to avoid his dash and keep your distance. Shouldn't be your ban thought since he is barely played. Nasus guide for poor low rank fellows by nicomaster Diamond Nasus Player. Do you not get by his E, because then you're gonna die most likely. D1 OTP. Dorans Shield Start. Urgot has strong poke in the early game but by the time you get level 4 and you have a good amount of HP and fury you can look for solid trades against him.
Look to avoid his q's by preemptively dodging them when you walk up for minions. Make sure when you are trading with Urgot that you stay at an angle where only one leg can hit you so you take less damage, his flip has a cast animation so you can look to sidestep it if you are looking for it. You can use tryndamere's ultimate at any point during Urgot's ultimate, if you want to maximize your tryndamere ultimate, use your R right as you are about to enter the grinder usually it takes.
In the mid-late game you can beat Urgot 1v1 If he is away from his turret, but under turret it can be difficult if you arent massively ahead of him. If he is hugging turret look to use your superior mobility to out rotate him after you shove him in, and look to take jungle camps, ward, or flank his team if you see an opportunity.
Care for E Flash animation cancel and try your best to dodge his Q's. Urgot's new PTA setup against squishies is very hard to beat until completed core. Summoners: Teleport Ah yes, Mr. Shotgun Knees. Anyway, ever since the change to Deaths Dance he has been an even bigger counter to Riven than he already was.
Best advice I can give is to shield his throw and Q dance around him to make him miss his skill shots. For the most time though, you will be sitting under tower farming, looking for a TP. Wide Mordekaiser. Harass him with both, punish him when he farms and avoid extended trades at all costs. He wants to take them, even at low HP, really. If you can't finish him off with a burst, respect his range, and don't let him engage on you.
That's not really hard, given your kit. He's engaging by walking? He's engaging with his dash? Do you feel like you're in danger? Your W can stop his dash.
A direct approach will just get you EWR'd, but if you can coax the throw out of him, just W and go to town. Take armor.
During the lane phase if you avoid getting hit by his E you should be fine. Even tho he is ranged I would still go standard runes and sums because his range is pretty short. He's extremely annoying to deal with, so take grasp or aftershock. You can also take Conqueror if you're more confident in your skill level, but I would recommend getting as tanky as possible as soon as possible. Tip: Short fights, bait out his E and then counter-attack.
However, at level 6 you demolish him. Use W early to avoid his ultimate's execute. If he gets first blood the lane can swing in his favour. Buy an early bramble vest. Also, he is a priority ult target in teamfights due to his AOE damage and the fact that he can ult your carries. Just parry his E pretty easy as it has a charge up and you will be A-OK. In this matchup I would go bork-bc-deathsdance and try to outscale him.
Plus, dodging without his E is quite hard for him so aim to poke him out of the lane. Best time to poke will be when he is locked in Auto-Attack animation. Urgot's empowered Auto-Attacks due to his Passive will hit those closest to him, or those recently hit with his abilities. Fighting in the minion wave can prevent some of his damage. Due to his empowered Auto-Attacks and range, he wants to take extended trades, so forcing short fights can give you the advantage.
Always opt for small poke or burst trades and then go back to farming. Evelynn top, the n1 top lane bully noone heard about by SacaZioto Evelynn Player.
Since he can use his E and walk around you dealing damage hes a very hard champ to deal with and is why its recommended you ban this champ to not deal with this him.
You just need to get safe and farm under the tower, specially 'cause he doesn't can freeze the wave. C Rumble Player. You should start with corrupting potion and try to dodge his Q poke. Before lvl 9 his W won't be that strong and you can prarry his E and his Ult.
If you're in lower ranks, it's not too hard to bait it out, then you beat him afterwards. But if you ever do get hit by his E, you lose the trade. M7 Lillia Top [ Dodge his e or cancel it with q and you're fine. If you get hit you die. If he ults you ult away as you're unstoppable when you ult so he can't execute you. The lane is difficult pre 6. However post level 6, if you can trap him in your wall he is dead as you out damage him then. Absolute nightmare.
You have quite good chances to win the lane but only if you poke him over and over before to go full-in. I would strongly recommend to play defensive though. Teemo apenas basico.
Lillia guide I think by Tmasb Lillia Player. Dodge his E as well or if you cant dodge it make sure you E his E and hold it for max duration as he starts W'ing you.
Be careful when he ults you if you're low. Farm under tower and straif to avoid his ult. Avoid the early game harass if possible. After Maiden, he doesn't have much hope of winning and will likely hug the turret for the remainder of the lane phase. Wait for him to use his dash before you use your fling because if you both use them at the same time his gets priority and you get screwed.
You can poke him but you should always take care of E engages. If he has you ulted and you're getting close to the threshold, you can trade Rs. The reason behind this is you are usually BARELY surviving trades by using your W to get that extra lifesteal - and Urgot having an execute will be tough to play around.
The only tip that I can think to give would be to try and play around his CD's. Especially his R and his E, as those will cause the most strife. He'll probably deal more damage to himself than you if you use your W.
Most urgot get his E first in level 1. When he used his burst E. M ake sure all in him in level 1. Either 2v1 him in a gank or play safe until you're level 6. Be careful for his level two, if he levels his E he can dash on you and get a lot out of it. Just doesnt want to die and wants to just deal damage out of no where. Dont do long trades he will destroy you. Reverse rake if hes onto you.
Dodge his Qs and fight early levels. He outscales you. Riven is counter to next adc buffs by Rivenetto Riven Player. Play super safe,Ask for a couple of ganks. The might for Demacia! His high damage output along with his tankiness makes him a problem.
When they reach level 9 max W for them you may have some problems. He can't do much damage to you while you're in there. Try to E away when Urgot Es towards you to dodge the cc and so you can go in for a trade. Who gets two kills first wins the lane.
His poke can be annoying. Try to freeze the lane and do safe farming. He can't 1v1 you after mid game. You will need sustain, so BotRK is a perfect choice for first item. Shen, the King of Top Lane [ If you can get that out of him though, he's somewhat easier to beat. His execute can be really annoying when you're close to remounting. But on the early game all-in him since he doesn't have his W on a toggle, the fights can favour Kled pretty well.
Urgot is the only dedicated ranged toplaner that has a shorter attack range then you. If you cancel his E and dodge his Q's he has no hope of killing you and you can win this lane really easily. You can stop him from farming which will cause you to scale better then him so mid and late game he also shouldn't be a problem. Best to deal with him with your teammates after that.
However unlike Morde he can outrade you if good. Got hard damage and tanks a lot even without armor , wtf? Wait until 6 before engaging him. After 6 you should win the fight no problem. Illaoi build guide by BeautifulWinter Illaoi Player. You only win later on if he makes mistakes. His Q's are fairly easy to dodge so he has no way to really kill you. Mordekaiser [V Grasp or Conq to dominate early.
Trade with him once his Q is down so that his W does not autolock on you for the entirety of the trade. He has execution. Play safe and try not to get caught by his suplex. Be careful not to trade with him in W unless he's blinded. Teemo serious guide [ His dash is too small, takes too much time to cast, and his range is just too short to even think about bothering you.
Just care with R, get swiftness and you can just dodge everything and regen with Q. Seekers tabi ensures he won't be able to do anything to you and liandries rylais makes sure you will be able to 1v1 him for most of the game. Don't disrespect urgot once he gets items and levels though pick up a thornmail later if you need to sidelane against him 1v1. During level 6 urgot you hunt him down. He will block your attacks and you will get a huge amount of damage from almost all his attacks.
This will make it easier to dodge his E and minimize damage taken when going up to CS. He counters Mordekaiser hard, and is in a great spot as and AD Top. His ability to stick behind minion waves and still Q and E you while sponging your Q's single target bonus is annoying.
Just stay behind your minions and he will never attack you Try to dodge E or R, if he misses R then he is free, if he misses E then you should win. He's always known for his insane damage, if he manages to stick to you.
Try just poking him safely and try not to get hit by his Q. As for his ultimate, you can try to ult yourself, if he does in fact hit you with it. It could save you, but it's not guaranteed at all. Overall just don't fight him too much, as he most likely is too tanky to burst down. MordeStar's Ultimate Mordekaiser Top guide! Every next lvl up is worse for you. Try to be agressive from begining and then go max tank. Your shields will absorb alot of damage so let him to waste his mana from Q you can dodge it too ofc.
You can defend very well but you need a help of your ally to push your lane. Urgot is just more in safety than you. You are supposed to do dirtier jobs. You can just AFK farm under tower since his passive naturally pushes the wave and he can't force a fight if you don't want one. Basically farm and outscale. The meme lord - with detailed matchups by Hamstertamer Nasus Player. Oh Captain my Captain! Embrace the cold edge of iron! He has lots of percent health damage through his passive and a percent health execute in his R.
Don't fight him in the side lanes. When teamfighting make sure he doesn't ult you or you can be easily killed. When he is 6, he becomes really dangerous to trade with. I usually play around my grasp and poke with my passive. That way he won't be able to E you and catch you out. Keep poking him that way and you can out trade. Pick Illaoi and make him ragequit.
Better way is to Roam has much you can and trade when is E is down. Klepto Pantheon by Katokirinku Pantheon Player. He does damage and has a ton of poke, but you are able to kill him after a few stacks on your ult plus a core item. Ask for jungle help but watch out for him just turning for the double. Farm under tower with your q. You can Max E if you are to low to use q. Try and poke him with your Q and W. Aa Guide Aabout Aatrox.
Aatrox Guide. Renekton o rei do top by Magrin Goixtoso Renekton Player. The worst part is if you're low hp you don't have a chance to heal back up, because Urgot just finishes you with his R. He also has an execute so that is annoying when you go all in. Don't dive him, he can stun you and slow you. Overall he shouldn't have too much kill pressure on you if you play the lane correctly. Take short trades, your regen is better. His machine gun, slow, shield, passive and R are here to destroy your day.
He's able to comeback after getting behind so ask jungler for repetetive ganks. E him out of his E and don't let him shotgun knees hit you. Also don't let him ult you. Let him push and hope for Jungle or mid ganks. Luckily he's very immobile and vurnerable to ganks. But he was our Scuzz, every scuzzy bit of him. We laughed, and yelled it too. We were young, we were alive. Nothing could stop us. It would have to catch us first, and we were still running.
His cogs still jangled in our pockets. More than enough for a bit of fun. We were on our way to the Black Lanes, the market at the heart of Zaun. Blenk scoffed. Not without a few augments. Pushing slowly into the market through the fog, we found dram-carts overturned, their wheels spinning lazily. Stalls abandoned, still full of exotic wares. There was a stench in the air that reminded me of the sump-scrapper—a stench strong enough to make my eyes water, when even seeing him bleed had not.
And there were bodies here, too. Zori only shuddered. It was the source of the stench that was only growing stronger, crushing my senses, somehow making my ears hum.
It was a hulking shape, with mechanical legs and many guns, fused savagely to its flesh the way a mechanician would fuse two pipes. Burning and searing. Just looking at it made me wince. In one hand, it held a much smaller figure aloft. A man, choking in the chemtech cloud. As he writhed, the monster taunted him, its voice a mechanical buzz vibrating deep in my gut, threatening to loose the bowels within. Make it yours. But the man only writhed, kicking uselessly, growing weaker and weaker—until finally, only his augmented arm still jittered, echoing his last, desperate thoughts.
Even after they ceased. And with that flash of brass, it hit me. The dangling corpse, he was a chem-baron, the only kind of person who could afford newfangled kit. Baron Crimson, or somesuch. These were his men, scattered around us. The gas from the pipe, it was spreading, a toxic green cloud making it harder to breathe… Harder to… to…. I could hear Zori, Blenk and Scuzz panicking and coughing somewhere nearby.
I reached out into the swirl for anyone, anything, to pull along with me as I made my escape. But there was only the sound of a body slumping softly to the ground, a spray-philter rattling across the cobbles. The monster pushed itself through the cloud, a massive, armored leg slamming down beside me, and then another, and another —all revealed chemtech-filled tubing, and protruding gun muzzles that smoked with the very same heat still smoldering in the bodies around us.
I could taste it at the back of my throat, a truth as bitter as the acrid air. I was going to die here. The monster grabbed me by my ragged scruff, lifting me close enough to see its face. It was a visage of terror, all the more horrifying because it was human. More human than the rest of him, at least. His tox-mask glowed as it vented pure alchemy, but his eyes were somehow even brighter. Almost seeming to smile as they took my fear in. What is your name?
His words battered my resolve, each one hitting with the force of his hate. He laughed. Now he is no more, killed by that which gave him power over others. It is you, the gutter rat, at home in the squalor, who survives. So, tell me, which of you is stronger? Which of you deserves to live?
Suddenly, I was falling back to the ground, landing on top of my friends. They were shuddering, choking as the chem-baron had. Scuzz, his mouth was foaming. And Zori… I closed my eyes against the tears before I could see what had happened to her. You will be my witness. The first of many. I saw Zori then, sobbing, reaching out for help with the last of her strength. I wanted to remember her smile.
I still do. And can you imagine how it felt to realize, with burning lungs and heaving breaths, that my screams were the message I was to bear? Can you have one without the other? And what does either have to do with justice? Maybe it depends on who you ask. If you asked me, well, the young me, justice comes by cracking skulls. A pair of them, two from the seven I had caught vandalizing a row of shops and cafes down on Horologica Avenue.
One is snoring from the light tap I gave him, but the other is wide awake, and quite the fan of colorful language. We are going to expose your system of oppression and tear it down. I look at his clothes. New, clean. How do you sleep at night? The urge to feel a ribcage wrap around my knuckles that on some days is damn near overpowering.
But I tamp it down. Kepple raises an eyebrow. The creaking wooden desk is smothered, hidden beneath a forest of brass pneuma-tube capsules and the endless forms, messages, and edicts that they contain. The sheriff is lost somewhere in that forest, rummaging through warrants and mandates and the demands of her bosses and the merchant clans. If you ask me, I went easy on them. Cait finally stops hunting around her desk.
Those sapphire eyes flick up to me. This is something different. Something new. Split , they call it. Usually a split is clean and even. In this case, some rich merchants got excited about digging a canal, too excited to make sure the land was stable.
They put half of Zaun under water. Drowning people in service of commerce, and the way that commerce has been divvied since, is pretty far from clean or even. I frown. Cait gives me a tired grin. I cross my arms over my chest.
This is new. Those kids you tuned up happened to have spawned from Clan Medarda, and their parents want your head. She holds up a sheaf of vellum missives.
I can make out the calligraphy through the light coming in from the window. From that same window I hear the beginnings of a crowd gathering—an angry one.
And appearances must be kept up. This is getting better by the minute. And it keeps me from punching a hole in the wall. Dawn settles into morning by the time I reach the Rising Howl. The crowds outside the Hall of Law gave me jeers and a few tossed stones as I left, but they knew better than to get too close.
They clung to the Hall where they could stay seen, and keep their teeth in their heads. It feels strange to walk the city without my gauntlets, my hands still wrapped up from the day before. I left anything that could tie me to the Wardens back at the Hall, anything to tie me to Piltover, really. The conveyor fills near to bursting as the conductor whistles herself hoarse and the doors finally lock. Hexdraulic winches loosen their grip on the great chains holding us, and the descent begins.
I find a seat on the bottom level of the pod, staring out through the bottle-green window panels as we sink. The morning light has spilled across all of Piltover, glittering off towers of iron and glass, but only teases the lips of the chasms. The air already starts to slicken as the conveyor slides through the Promenade, and I taste chem fumes and feel a low sting in my nostrils.
The new spire comes into view, a giant tower of pale stone and shimmering glass starting all the way down at the Entresol. Mechanicians, laborers, and menials toil in its base levels, synthesizing and refining their hex-crystals before shipping them up to the city above.
Of the process, all that remains in Zaun is the concentrated runoff, more dangerous than the Gray by tenfold, at least by the smell of it. Word is even chem-barons, like the Poingdestres, are trying to make their own brands of cheap knock-offs, without the merchant clans. But most likely, this spire is yet another joint venture between the barons and the clans.
As we descend to the Entresol, something catches my eye through the window. I look down at the floor. The mark is the same. My eyes go back to the window and I find it again, and again. I stand up, pressing my back to the wall as the Howl shudders to a stop at the Entresol.
A bell chimes, a signal the Rising Howl is due to depart. The conductor descends the stairs, peering this way and that before spotting me. I can see the fear in her eyes. Best to stay further up.
Soon the Howl begins its slow rumble downward, down to the Sump, where I will see what everyone is so afraid of. The light gets poorer once you clear the Entresol. Chem-lamps appear fewer and fewer, like fireflies rising up the farther down we go. The light from the Howl itself is enough to see the immediate surroundings of the conveyor, though the worth of that might be dubious.
The Sump has never been pretty. Maybe a long way back, before the Flood turned half of it into a graveyard and the other half became a landfill, it might have been different. That makes it almost a haven for them, if not from each other. The lights flicker out. I stand, walk over to the window, and lean against the railing to glimpse through the green glass. That same crude mark as before, but where above it was rare, here it has been etched, carved, or sprayed over everything.
An unending swarm, as though marching and climbing up from the dark they had already claimed as theirs. I feel something cold in my stomach, a tiny flare of adrenaline.
Whatever it is that Cait sent me down here to find, it has to be connected to this. The doors unlock and I peer out at an abandoned platform, the only light a single chem-lamp pulsing faintly at the far end. I step onto the platform and the doors lock fast behind me, the conveyor already rising as I look back at it over my shoulder.
I hear steam coughing out of corroded pipework, factories and scrapyards growling in the distance… and a trio of voices muttering in the dark. The spider symbol crawling all over the conveyor shaft is on the gangers, too, splashed on threadbare clothes, still raw and red on their faces and necks from new tattoos. One has a chain, another a length of pipe. I see the dull sheen of a tarnished blade in the hand of the last. Whatever gang this is, these are new pups, the most likely to do something stupid in order to prove themselves.
Posture, health, temperament. I know in a few seconds which of them take the orders and which one gives them. Which are most likely to run, and who is willing to spill blood. I make to pass them. The blade flicks out ahead of me, catching the yellowed light from the chem-lamp. He gets a hissing chorus of agreement from his mates.
I could probably get more out of them. The name of their gang, who this Voice belongs to, how exactly they have the whole of the Sump running scared. But the urge to lay hands on them wins out. I make a fist, and my knuckles crack loud enough for them to hear. A quick side glance to each other and they rush me. My eyes go to weapons, flicking from blade to chain to pipe to see who I need to drop first. The air tastes like ammonia and grease as the tension cracks open.
Nemo shows champions that fit my allies and counter enemies inside the app. Even my peeps are not too lazy for this. For the first time ever, I find myself understanding the builds, what makes them different and why I should play them. I hate useless stats, and Nemo gives context to global stats while keeping my recommendations personal. The app helps me pick my champion that would do well, not some meta pick that should do well. Join the beta today! Sign up to download.
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Forgot your username or password? User Info: mattislegion mattislegion 9 years ago 2 Urgot is one of the most banned champions at the tournament, not just by TSM. User Info: darkelfkiller darkelfkiller 9 years ago 4 Because a good Urgot has single-handedly ended team-fights in earlier games this tournament.
User Info: udropthesoap udropthesoap 9 years ago 5 darkelfkiller posted User Info: Rugaji Rugaji 9 years ago 10 pretty much anti-ad.
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